ID2D1DrawInfo

Undocumented in source.

Members

Functions

SetPixelShader
HRESULT SetPixelShader(GUID* shaderId, D2D1_PIXEL_OPTIONS pixelOptions)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetPixelShaderConstantBuffer
HRESULT SetPixelShaderConstantBuffer(const(ubyte)* buffer, uint bufferCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetResourceTexture
HRESULT SetResourceTexture(uint textureIndex, ID2D1ResourceTexture resourceTexture)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetVertexProcessing
HRESULT SetVertexProcessing(ID2D1VertexBuffer vertexBuffer, D2D1_VERTEX_OPTIONS vertexOptions, D2D1_BLEND_DESCRIPTION* blendDescription, D2D1_VERTEX_RANGE* vertexRange, GUID* vertexShader)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetVertexShaderConstantBuffer
HRESULT SetVertexShaderConstantBuffer(const(BYTE)* buffer, uint bufferCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

Inherited Members

From ID2D1RenderInfo

SetCached
void SetCached(BOOL isCached)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetInputDescription
HRESULT SetInputDescription(uint index, D2D1_INPUT_DESCRIPTION inputDescription)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetInstructionCountHint
void SetInstructionCountHint(uint instructionCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetOutputBuffer
HRESULT SetOutputBuffer(D2D1_BUFFER_PRECISION bufferPrecision, D2D1_CHANNEL_DEPTH channelDepth)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

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