- CreateGradientMeshHRESULT CreateGradientMesh(D2D1_GRADIENT_MESH_PATCH* patches, uint patchesCount, ID2D1GradientMesh* gradientMesh) 
- Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name. 
- CreateImageSourceFromDxgiHRESULT CreateImageSourceFromDxgi(IDXGISurface* surfaces, D2D1_RECT_U* sourceRectangles, uint surfaceCount, DXGI_COLOR_SPACE_TYPE colorSpace, D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS options, ID2D1ImageSource* imageSource) 
- Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name. 
- CreateLookupTable3DHRESULT CreateLookupTable3D(D2D1_BUFFER_PRECISION precision, uint* extents, byte* data, uint dataCount, uint* strides, ID2D1LookupTable3D* lookupTable) 
- Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name. 
- CreateTransformedImageSourceHRESULT CreateTransformedImageSource(ID2D1ImageSource imageSource, D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES* properties, ID2D1TransformedImageSource* transformedImageSource) 
- Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name. 
- CreateInkHRESULT CreateInk(D2D1_INK_POINT* startPoint, ID2D1Ink* ink) 
- Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name. 
- CreateInkHRESULT CreateInk(D2D1_INK_POINT startPoint, ID2D1Ink* ink) 
- Undocumented in source. Be warned that the author may not have intended to support it. 
- CreateInkStyleHRESULT CreateInkStyle(D2D1_INK_STYLE_PROPERTIES* inkStyleProperties, ID2D1InkStyle* inkStyle) 
- Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name. 
- CreateInkStyleHRESULT CreateInkStyle(D2D1_INK_STYLE_PROPERTIES inkStyleProperties, ID2D1InkStyle* inkStyle) 
- Undocumented in source. Be warned that the author may not have intended to support it. 
- CreateImageSourceFromWicHRESULT CreateImageSourceFromWic(IWICBitmapSource wicBitmapSource, D2D1_IMAGE_SOURCE_LOADING_OPTIONS loadingOptions, D2D1_ALPHA_MODE alphaMode, ID2D1ImageSourceFromWic* imageSource) 
- Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name. 
- CreateImageSourceFromWicHRESULT CreateImageSourceFromWic(IWICBitmapSource wicBitmapSource, D2D1_IMAGE_SOURCE_LOADING_OPTIONS loadingOptions, ID2D1ImageSourceFromWic* imageSource) 
- Undocumented in source. Be warned that the author may not have intended to support it. 
- CreateImageSourceFromWicHRESULT CreateImageSourceFromWic(IWICBitmapSource wicBitmapSource, ID2D1ImageSourceFromWic* imageSource) 
- Undocumented in source. Be warned that the author may not have intended to support it. 
- DrawGdiMetafilevoid DrawGdiMetafile(ID2D1GdiMetafile gdiMetafile, D2D1_RECT_F* destinationRectangle, D2D1_RECT_F* sourceRectangle) 
- Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name. 
- DrawGdiMetafilevoid DrawGdiMetafile(ID2D1GdiMetafile gdiMetafile, D2D1_RECT_F destinationRectangle, D2D1_RECT_F sourceRectangle) 
- Undocumented in source. Be warned that the author may not have intended to support it. 
- DrawGdiMetafilevoid DrawGdiMetafile(ID2D1GdiMetafile gdiMetafile, D2D1_RECT_F destinationRectangle, D2D1_RECT_F* sourceRectangle) 
- Undocumented in source. Be warned that the author may not have intended to support it. 
- DrawGradientMeshvoid DrawGradientMesh(ID2D1GradientMesh gradientMesh) 
- Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name. 
- DrawInkvoid DrawInk(ID2D1Ink ink, ID2D1Brush brush, ID2D1InkStyle inkStyle) 
- Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name. 
- GetGradientMeshWorldBoundsHRESULT GetGradientMeshWorldBounds(ID2D1GradientMesh gradientMesh, D2D1_RECT_F* pBounds) 
- Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.