D3DX11CreateFFT2DReal

Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
version(Windows)
extern (Windows)
HRESULT
D3DX11CreateFFT2DReal
(
ID3D11DeviceContext* pDeviceContext
,
uint X
,
uint Y
,
uint Flags
,,)

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