aurora-directx ~master (2020-02-01T22:21:58Z)
Dub
Repo
ID2D1Geometry.ComputePointAtLength
aurora
directx
d2d1
d2d1_0
ID2D1Geometry
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
HRESULT
ComputePointAtLength
(float length, D2D1_MATRIX_3X2_F* worldTransform, D2D1_POINT_2F* point, D2D1_POINT_2F* unitTangentVector)
HRESULT
ComputePointAtLength
(float length, D2D1_MATRIX_3X2_F* worldTransform, float flatteningTolerance, D2D1_POINT_2F* point, D2D1_POINT_2F* unitTangentVector)
interface
ID2D1Geometry
extern (
Windows
)
HRESULT
ComputePointAtLength
(
float
length
,
const
D2D1_MATRIX_3X2_F
*
worldTransform
,
float
flatteningTolerance
,
D2D1_POINT_2F
*
point
,
D2D1_POINT_2F
*
unitTangentVector
)
Meta
Source
See Implementation
aurora
directx
d2d1
d2d1_0
ID2D1Geometry
functions
CombineWithGeometry
CompareWithGeometry
ComputeArea
ComputeLength
ComputePointAtLength
FillContainsPoint
GetBounds
GetWidenedBounds
Outline
Simplify
StrokeContainsPoint
Tessellate
Widen