aurora-directx ~master (2020-02-01T22:21:58Z)
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ID2D1DeviceContext.CreateBitmap
aurora
directx
d2d1
d2d1_1
ID2D1DeviceContext
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
HRESULT
CreateBitmap
(D2D1_SIZE_U size, void* srcData, uint pitch, D2D1_BITMAP_PROPERTIES1* bitmapProperties, ID2D1Bitmap1* bitmap)
interface
ID2D1DeviceContext
extern (
Windows
)
HRESULT
CreateBitmap
(
D2D1_SIZE_U
size
,
const
void
*
srcData
,
uint
pitch
,
const
D2D1_BITMAP_PROPERTIES1
*
bitmapProperties
,
ID2D1Bitmap1
*
bitmap
)
HRESULT
CreateBitmap
(D2D1_SIZE_U size, void* srcData, uint pitch, D2D1_BITMAP_PROPERTIES1* bitmapProperties, ID2D1Bitmap1* bitmap)
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aurora
directx
d2d1
d2d1_1
ID2D1DeviceContext
functions
CreateBitmap
CreateBitmapBrush
CreateBitmapFromDxgiSurface
CreateBitmapFromWicBitmap
CreateColorContext
CreateColorContextFromFilename
CreateColorContextFromWicColorContext
CreateCommandList
CreateEffect
CreateGradientStopCollection
CreateImageBrush
DrawGdiMetafile
DrawGlyphRun
DrawImage
FillOpacityMask
GetDevice
GetEffectInvalidRectangleCount
GetEffectInvalidRectangles
GetEffectRequiredInputRectangles
GetGlyphRunWorldBounds
GetImageLocalBounds
GetImageWorldBounds
GetPrimitiveBlend
GetRenderingControls
GetTarget
GetUnitMode
InvalidateEffectInputRectangle
IsBufferPrecisionSupported
IsDxgiFormatSupported
PushLayer
SetPrimitiveBlend
SetRenderingControls
SetTarget
SetUnitMode