aurora-directx ~master (2020-02-01T22:21:58Z)
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ID3D11DeviceContext.SetPredication
aurora
directx
d3d11
d3d11_0
ID3D11DeviceContext
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
interface
ID3D11DeviceContext
extern (
Windows
)
void
SetPredication
(
ID3D11Predicate
pPredicate
,
bool
PredicateValue
)
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aurora
directx
d3d11
d3d11_0
ID3D11DeviceContext
functions
Begin
CSGetConstantBuffers
CSGetSamplers
CSGetShader
CSGetShaderResources
CSGetUnorderedAccessViews
CSSetConstantBuffers
CSSetSamplers
CSSetShader
CSSetShaderResources
CSSetUnorderedAccessViews
ClearDepthStencilView
ClearRenderTargetView
ClearState
ClearUnorderedAccessViewFloat
ClearUnorderedAccessViewUint
CopyResource
CopyStructureCount
CopySubresourceRegion
DSGetConstantBuffers
DSGetSamplers
DSGetShader
DSGetShaderResources
DSSetConstantBuffers
DSSetSamplers
DSSetShader
DSSetShaderResources
Dispatch
DispatchIndirect
Draw
DrawAuto
DrawIndexed
DrawIndexedInstanced
DrawIndexedInstancedIndirect
DrawInstanced
DrawInstancedIndirect
End
ExecuteCommandList
FinishCommandList
Flush
GSGetConstantBuffers
GSGetSamplers
GSGetShader
GSGetShaderResources
GSSetConstantBuffers
GSSetSamplers
GSSetShader
GSSetShaderResources
GenerateMips
GetContextFlags
GetData
GetPredication
GetResourceMinLOD
GetType
HSGetConstantBuffers
HSGetSamplers
HSGetShader
HSGetShaderResources
HSSetConstantBuffers
HSSetSamplers
HSSetShader
HSSetShaderResources
IAGetIndexBuffer
IAGetInputLayout
IAGetPrimitiveTopology
IAGetVertexBuffers
IASetIndexBuffer
IASetInputLayout
IASetPrimitiveTopology
IASetVertexBuffers
Map
OMGetBlendState
OMGetDepthStencilState
OMGetRenderTargets
OMGetRenderTargetsAndUnorderedAccessViews
OMSetBlendState
OMSetDepthStencilState
OMSetRenderTargets
OMSetRenderTargetsAndUnorderedAccessViews
PSGetConstantBuffers
PSGetSamplers
PSGetShader
PSGetShaderResources
PSSetConstantBuffers
PSSetSamplers
PSSetShader
PSSetShaderResources
RSGetScissorRects
RSGetState
RSGetViewports
RSSetScissorRects
RSSetState
RSSetViewports
ResolveSubresource
SOGetTargets
SOSetTargets
SetPredication
SetResourceMinLOD
Unmap
UpdateSubresource
VSGetConstantBuffers
VSGetSamplers
VSGetShader
VSGetShaderResources
VSSetConstantBuffers
VSSetSamplers
VSSetShader
VSSetShaderResources