- GetBitwiseInstructionCount
uint GetBitwiseInstructionCount()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetConstantBufferByIndex
ID3D11ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint Index)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetConstantBufferByName
ID3D11ShaderReflectionConstantBuffer GetConstantBufferByName(char* Name)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetConversionInstructionCount
uint GetConversionInstructionCount()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetDesc
HRESULT GetDesc(D3D11_SHADER_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetGSInputPrimitive
D3D_PRIMITIVE GetGSInputPrimitive()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetInputParameterDesc
HRESULT GetInputParameterDesc(uint ParameterIndex, D3D11_SIGNATURE_PARAMETER_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetMinFeatureLevel
HRESULT GetMinFeatureLevel(D3D_FEATURE_LEVEL* pLevel)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetMovInstructionCount
uint GetMovInstructionCount()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetMovcInstructionCount
uint GetMovcInstructionCount()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetNumInterfaceSlots
uint GetNumInterfaceSlots()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetOutputParameterDesc
HRESULT GetOutputParameterDesc(uint ParameterIndex, D3D11_SIGNATURE_PARAMETER_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetPatchConstantParameterDesc
HRESULT GetPatchConstantParameterDesc(uint ParameterIndex, D3D11_SIGNATURE_PARAMETER_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetRequiresFlags
ulong GetRequiresFlags()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetResourceBindingDesc
HRESULT GetResourceBindingDesc(uint ResourceIndex, D3D11_SHADER_INPUT_BIND_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetResourceBindingDescByName
HRESULT GetResourceBindingDescByName(char* Name, D3D11_SHADER_INPUT_BIND_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetThreadGroupSize
uint GetThreadGroupSize(uint* pSizeX, uint* pSizeY, uint* pSizeZ)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetVariableByName
ID3D11ShaderReflectionVariable* GetVariableByName(char* Name)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- IsSampleFrequencyShader
bool IsSampleFrequencyShader()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.