ID3D11ShaderTrace

Interfaces

Members

Functions

GetInitialRegisterContents
HRESULT GetInitialRegisterContents(D3D11_TRACE_REGISTER* pRegister, D3D11_TRACE_VALUE* pValue)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetReadRegister
HRESULT GetReadRegister(uint stepIndex, uint readRegisterIndex, D3D11_TRACE_REGISTER* pRegister, D3D11_TRACE_VALUE* pValue)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetStep
HRESULT GetStep(uint stepIndex, D3D11_TRACE_STEP* pTraceStep)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetTraceStats
HRESULT GetTraceStats(D3D11_TRACE_STATS* pTraceStats)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetWrittenRegister
HRESULT GetWrittenRegister(uint stepIndex, uint writtenRegisterIndex, D3D11_TRACE_REGISTER* pRegister, D3D11_TRACE_VALUE* pValue)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
PSSelectStamp
HRESULT PSSelectStamp(uint stampIndex)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
ResetTrace
void ResetTrace()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
TraceReady
HRESULT TraceReady(ulong* pTestCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

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