aurora-directx ~master (2020-02-01T22:21:58Z)
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ID3D12GraphicsCommandList.SetComputeRootShaderResourceView
aurora
directx
d3d12
d3d12
ID3D12GraphicsCommandList
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
interface
ID3D12GraphicsCommandList
extern (
Windows
)
void
SetComputeRootShaderResourceView
(
uint
RootParameterIndex
,
D3D12_GPU_VIRTUAL_ADDRESS
BufferLocation
)
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aurora
directx
d3d12
d3d12
ID3D12GraphicsCommandList
functions
BeginEvent
BeginQuery
ClearDepthStencilView
ClearRenderTargetView
ClearState
ClearUnorderedAccessViewFloat
ClearUnorderedAccessViewUint
Close
CopyBufferRegion
CopyResource
CopyTextureRegion
CopyTiles
DiscardResource
Dispatch
DrawIndexedInstanced
DrawInstanced
EndEvent
EndQuery
ExecuteBundle
ExecuteIndirect
IASetIndexBuffer
IASetPrimitiveTopology
IASetVertexBuffers
OMSetBlendFactor
OMSetRenderTargets
OMSetStencilRef
RSSetScissorRects
RSSetViewports
Reset
ResolveQueryData
ResolveSubresource
ResourceBarrier
SOSetTargets
SetComputeRoot32BitConstant
SetComputeRoot32BitConstants
SetComputeRootConstantBufferView
SetComputeRootDescriptorTable
SetComputeRootShaderResourceView
SetComputeRootSignature
SetComputeRootUnorderedAccessView
SetDescriptorHeaps
SetGraphicsRoot32BitConstant
SetGraphicsRoot32BitConstants
SetGraphicsRootConstantBufferView
SetGraphicsRootDescriptorTable
SetGraphicsRootShaderResourceView
SetGraphicsRootSignature
SetGraphicsRootUnorderedAccessView
SetMarker
SetPipelineState
SetPredication