ID3D11DeviceContext1.HSSetConstantBuffers1

Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
interface ID3D11DeviceContext1
extern (Windows)
void
HSSetConstantBuffers1
(,,
const(ID3D11Buffer)* ppConstantBuffers
,
const(uint)* pFirstConstant
,
const(uint)* pNumConstants
)

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