ID3D11VideoContext1

Undocumented in source.
version(Windows)
interface ID3D11VideoContext1 : ID3D11VideoContext {}

Members

Functions

CheckCryptoSessionStatus
HRESULT CheckCryptoSessionStatus(ID3D11CryptoSession pCryptoSession, D3D11_CRYPTO_SESSION_STATUS* pStatus)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
DecoderEnableDownsampling
HRESULT DecoderEnableDownsampling(ID3D11VideoDecoder pDecoder, DXGI_COLOR_SPACE_TYPE InputColorSpace, D3D11_VIDEO_SAMPLE_DESC* pOutputDesc, uint ReferenceFrameCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
DecoderUpdateDownsampling
HRESULT DecoderUpdateDownsampling(ID3D11VideoDecoder pDecoder, D3D11_VIDEO_SAMPLE_DESC* pOutputDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetDataForNewHardwareKey
HRESULT GetDataForNewHardwareKey(ID3D11CryptoSession pCryptoSession, uint PrivateInputSize, void* pPrivatInputData, ulong* pPrivateOutputData)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SubmitDecoderBuffers1
HRESULT SubmitDecoderBuffers1(ID3D11VideoDecoder pDecoder, uint NumBuffers, D3D11_VIDEO_DECODER_BUFFER_DESC1* pBufferDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
VideoProcessorGetBehaviorHints
HRESULT VideoProcessorGetBehaviorHints(ID3D11VideoProcessor pVideoProcessor, uint OutputWidth, uint OutputHeight, DXGI_FORMAT OutputFormat, uint StreamCount, D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT* pStreams, uint* pBehaviorHints)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
VideoProcessorGetOutputColorSpace1
void VideoProcessorGetOutputColorSpace1(ID3D11VideoProcessor pVideoProcessor, DXGI_COLOR_SPACE_TYPE* pColorSpace)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
VideoProcessorGetOutputShaderUsage
void VideoProcessorGetOutputShaderUsage(ID3D11VideoProcessor pVideoProcessor, bool* pShaderUsage)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
VideoProcessorGetStreamColorSpace1
void VideoProcessorGetStreamColorSpace1(ID3D11VideoProcessor pVideoProcessor, uint StreamIndex, DXGI_COLOR_SPACE_TYPE* pColorSpace)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
VideoProcessorGetStreamMirror
void VideoProcessorGetStreamMirror(ID3D11VideoProcessor pVideoProcessor, uint StreamIndex, bool* pEnable, bool* pFlipHorizontal, bool* pFlipVertical)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
VideoProcessorSetOutputColorSpace1
void VideoProcessorSetOutputColorSpace1(ID3D11VideoProcessor pVideoProcessor, DXGI_COLOR_SPACE_TYPE ColorSpace)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
VideoProcessorSetOutputShaderUsage
void VideoProcessorSetOutputShaderUsage(ID3D11VideoProcessor pVideoProcessor, bool ShaderUsage)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
VideoProcessorSetStreamColorSpace1
void VideoProcessorSetStreamColorSpace1(ID3D11VideoProcessor pVideoProcessor, uint StreamIndex, DXGI_COLOR_SPACE_TYPE ColorSpace)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
VideoProcessorSetStreamMirror
void VideoProcessorSetStreamMirror(ID3D11VideoProcessor pVideoProcessor, uint StreamIndex, bool Enable, bool FlipHorizontal, bool FlipVertical)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

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