ID3D11DeviceContext1.UpdateSubresource1

Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
interface ID3D11DeviceContext1
extern (Windows)
void
UpdateSubresource1
(
ID3D11Resource pDstResource
,,
const(D3D11_BOX)* pDstBox
,
const(void)* pSrcData
,,,)

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