aurora-directx ~master (2020-02-01T22:21:58Z)
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ID3D11SwitchToRef
aurora
directx
d3d11
d3d11sdklayers
Undocumented in source.
version(Windows)
interface
ID3D11SwitchToRef : IUnknown {
bool
GetUseRef
();
bool
SetUseRef
(bool UseRef);
}
Members
Functions
GetUseRef
bool
GetUseRef
()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetUseRef
bool
SetUseRef
(bool UseRef)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
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Source
See Implementation
aurora
directx
d3d11
d3d11sdklayers
enums
D3D11_MESSAGE_CATEGORY
D3D11_MESSAGE_ID
D3D11_MESSAGE_SEVERITY
D3D11_RLDO_FLAGS
D3D11_SHADER_TRACKING_OPTION
D3D11_SHADER_TRACKING_RESOURCE_TYPE
interfaces
ID3D11Debug
ID3D11InfoQueue
ID3D11RefDefaultTrackingOptions
ID3D11RefTrackingOptions
ID3D11SwitchToRef
ID3D11TracingDevice
structs
D3D11_INFO_QUEUE_FILTER
D3D11_INFO_QUEUE_FILTER_DESC
D3D11_MESSAGE
variables
D3D11_DEBUG_FEATURE_ALWAYS_DISCARD_OFFERED_RESOURCE
D3D11_DEBUG_FEATURE_AVOID_BEHAVIOR_CHANGING_DEBUG_AIDS
D3D11_DEBUG_FEATURE_DISABLE_TILED_RESOURCE_MAPPING_TRACKING_AND_VALIDATION
D3D11_DEBUG_FEATURE_FINISH_PER_RENDER_OP
D3D11_DEBUG_FEATURE_FLUSH_PER_RENDER_OP
D3D11_DEBUG_FEATURE_NEVER_DISCARD_OFFERED_RESOURCE
D3D11_DEBUG_FEATURE_PRESENT_PER_RENDER_OP
D3D11_SDK_LAYERS_VERSION