ID2D1Ink

Undocumented in source.

Members

Functions

AddSegments
HRESULT AddSegments(D2D1_INK_BEZIER_SEGMENT* segments, uint segmentsCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetBounds
HRESULT GetBounds(ID2D1InkStyle inkStyle, D2D1_MATRIX_3X2_F* worldTransform, D2D1_RECT_F* bounds)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetSegmentCount
uint GetSegmentCount()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetSegments
HRESULT GetSegments(uint startSegment, D2D1_INK_BEZIER_SEGMENT* segments, uint segmentsCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetStartPoint
D2D1_INK_POINT GetStartPoint()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
RemoveSegmentsAtEnd
HRESULT RemoveSegmentsAtEnd(uint segmentsCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetSegmentAtEnd
HRESULT SetSegmentAtEnd(D2D1_INK_BEZIER_SEGMENT* segment)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetSegmentAtEnd
HRESULT SetSegmentAtEnd(D2D1_INK_BEZIER_SEGMENT segment)
Undocumented in source. Be warned that the author may not have intended to support it.
SetSegments
HRESULT SetSegments(uint startSegment, D2D1_INK_BEZIER_SEGMENT* segments, uint segmentsCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetStartPoint
void SetStartPoint(D2D1_INK_POINT* startPoint)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetStartPoint
void SetStartPoint(D2D1_INK_POINT startPoint)
Undocumented in source. Be warned that the author may not have intended to support it.
StreamAsGeometry
HRESULT StreamAsGeometry(ID2D1InkStyle inkStyle, D2D1_MATRIX_3X2_F* worldTransform, float flatteningTolerance, ID2D1SimplifiedGeometrySink geometrySink)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
StreamAsGeometry
HRESULT StreamAsGeometry(ID2D1InkStyle inkStyle, D2D1_MATRIX_3X2_F* worldTransform, ID2D1SimplifiedGeometrySink geometrySink)
Undocumented in source. Be warned that the author may not have intended to support it.
StreamAsGeometry
HRESULT StreamAsGeometry(ID2D1InkStyle inkStyle, D2D1_MATRIX_3X2_F worldTransform, ID2D1SimplifiedGeometrySink geometrySink)
Undocumented in source. Be warned that the author may not have intended to support it.
StreamAsGeometry
HRESULT StreamAsGeometry(ID2D1InkStyle inkStyle, D2D1_MATRIX_3X2_F worldTransform, float flatteningTolerance, ID2D1SimplifiedGeometrySink geometrySink)
Undocumented in source. Be warned that the author may not have intended to support it.

Meta