- CreateSvgGlyphStyle
HRESULT CreateSvgGlyphStyle(ID2D1SvgGlyphStyle* svgGlyphStyle)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- DrawColorBitmapGlyphRun
void DrawColorBitmapGlyphRun(DWRITE_GLYPH_IMAGE_FORMATS glyphImageFormat, D2D1_POINT_2F baselineOrigin, DWRITE_GLYPH_RUN* glyphRun, DWRITE_MEASURING_MODE measuringMode, D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION bitmapSnapOption)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- DrawSvgGlyphRun
void DrawSvgGlyphRun(D2D1_POINT_2F baselineOrigin, DWRITE_GLYPH_RUN* glyphRun, ID2D1Brush defaultFillBrush, ID2D1SvgGlyphStyle svgGlyphStyle, uint colorPaletteIndex, DWRITE_MEASURING_MODE measuringMode)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- DrawText
void DrawText(WCHAR* string, uint stringLength, IDWriteTextFormat textFormat, D2D1_RECT_F* layoutRect, ID2D1Brush defaultFillBrush, ID2D1SvgGlyphStyle svgGlyphStyle, uint colorPaletteIndex, D2D1_DRAW_TEXT_OPTIONS options, DWRITE_MEASURING_MODE measuringMode)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- DrawText
void DrawText(WCHAR* string, uint stringLength, IDWriteTextFormat textFormat, D2D1_RECT_F layoutRect, ID2D1Brush defaultFillBrush, ID2D1SvgGlyphStyle svgGlyphStyle, uint colorPaletteIndex, D2D1_DRAW_TEXT_OPTIONS options, DWRITE_MEASURING_MODE measuringMode)
Undocumented in source. Be warned that the author may not have intended to support it.
- DrawTextLayout
void DrawTextLayout(D2D1_POINT_2F origin, IDWriteTextLayout textLayout, ID2D1Brush defaultFillBrush, ID2D1SvgGlyphStyle svgGlyphStyle, uint colorPaletteIndex, D2D1_DRAW_TEXT_OPTIONS options)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetColorBitmapGlyphImage
HRESULT GetColorBitmapGlyphImage(DWRITE_GLYPH_IMAGE_FORMATS glyphImageFormat, D2D1_POINT_2F glyphOrigin, IDWriteFontFace fontFace, float fontEmSize, ushort glyphIndex, bool isSideways, D2D1_MATRIX_3X2_F* worldTransform, float dpiX, float dpiY, D2D1_MATRIX_3X2_F* glyphTransform, ID2D1Image* glyphImage)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetSvgGlyphImage
HRESULT GetSvgGlyphImage(D2D1_POINT_2F glyphOrigin, IDWriteFontFace fontFace, float fontEmSize, ushort glyphIndex, bool isSideways, D2D1_MATRIX_3X2_F* worldTransform, ID2D1Brush defaultFillBrush, ID2D1SvgGlyphStyle svgGlyphStyle, uint colorPaletteIndex, D2D1_MATRIX_3X2_F* glyphTransform, ID2D1CommandList* glyphImage)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.