ID2D1SpriteBatch

Undocumented in source.

Members

Functions

AddSprites
HRESULT AddSprites(uint spriteCount, D2D1_RECT_F* destinationRectangles, D2D1_RECT_U* sourceRectangles, D2D1_COLOR_F* colors, D2D1_MATRIX_3X2_F* transforms, uint destinationRectanglesStride, uint sourceRectangleStride, uint colorStride, uint transformStride)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
Clear
void Clear()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetSpriteCount
uint GetSpriteCount()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetSprites
HRESULT GetSprites(uint startIndex, uint spriteCount, D2D1_RECT_F* destinationRectangles, D2D1_RECT_U* sourceRectangles, D2D1_COLOR_F* colors, D2D1_MATRIX_3X2_F* transforms)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetSprites
HRESULT SetSprites(uint startIndex, uint spriteCount, D2D1_RECT_F* destinationRectangles, D2D1_RECT_U* sourceRectangles, D2D1_COLOR_F* colors, D2D1_MATRIX_3X2_F* transforms, uint destinationRectanglesStride, uint sourceRectangleStride, uint colorStride, uint transformStride)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

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