- AddSprites
HRESULT AddSprites(uint spriteCount, D2D1_RECT_F* destinationRectangles, D2D1_RECT_U* sourceRectangles, D2D1_COLOR_F* colors, D2D1_MATRIX_3X2_F* transforms, uint destinationRectanglesStride, uint sourceRectangleStride, uint colorStride, uint transformStride)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- Clear
void Clear()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetSpriteCount
uint GetSpriteCount()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetSprites
HRESULT GetSprites(uint startIndex, uint spriteCount, D2D1_RECT_F* destinationRectangles, D2D1_RECT_U* sourceRectangles, D2D1_COLOR_F* colors, D2D1_MATRIX_3X2_F* transforms)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- SetSprites
HRESULT SetSprites(uint startIndex, uint spriteCount, D2D1_RECT_F* destinationRectangles, D2D1_RECT_U* sourceRectangles, D2D1_COLOR_F* colors, D2D1_MATRIX_3X2_F* transforms, uint destinationRectanglesStride, uint sourceRectangleStride, uint colorStride, uint transformStride)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.