aurora-directx ~master (2020-02-01T22:21:58Z)
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D3D11_TEXTURE2D_DESC1
aurora
directx
d3d11
d3d11_3
Structures
version(Windows)
struct
D3D11_TEXTURE2D_DESC1 {
uint
Width
;
uint
Height
;
uint
MipLevels
;
uint
ArraySize
;
DXGI_FORMAT
Format
;
DXGI_SAMPLE_DESC
SampleDesc
;
D3D11_USAGE
Usage
;
uint
BindFlags
;
uint
CPUAccessFlags
;
uint
MiscFlags
;
D3D11_TEXTURE_LAYOUT
TextureLayout
;
}
Members
Variables
ArraySize
uint
ArraySize
;
Undocumented in source.
BindFlags
uint
BindFlags
;
Undocumented in source.
CPUAccessFlags
uint
CPUAccessFlags
;
Undocumented in source.
Format
DXGI_FORMAT
Format
;
Undocumented in source.
Height
uint
Height
;
Undocumented in source.
MipLevels
uint
MipLevels
;
Undocumented in source.
MiscFlags
uint
MiscFlags
;
Undocumented in source.
SampleDesc
DXGI_SAMPLE_DESC
SampleDesc
;
Undocumented in source.
TextureLayout
D3D11_TEXTURE_LAYOUT
TextureLayout
;
Undocumented in source.
Usage
D3D11_USAGE
Usage
;
Undocumented in source.
Width
uint
Width
;
Undocumented in source.
Meta
Source
See Implementation
aurora
directx
d3d11
d3d11_3
enums
D3D11_CONSERVATIVE_RASTERIZATION_MODE
D3D11_CONTEXT_TYPE
D3D11_FENCE_FLAG
D3D11_TEXTURE_LAYOUT
interfaces
ID3D11Device3
ID3D11DeviceContext3
ID3D11DeviceContext4
ID3D11Fence
ID3D11Query1
ID3D11RasterizerState2
ID3D11RenderTargetView1
ID3D11ShaderResourceView1
ID3D11Texture2D1
ID3D11Texture3D1
ID3D11UnorderedAccessView1
structs
D3D11_QUERY_DESC1
D3D11_RASTERIZER_DESC2
D3D11_RENDER_TARGET_VIEW_DESC1
D3D11_SHADER_RESOURCE_VIEW_DESC1
D3D11_TEX2D_ARRAY_RTV1
D3D11_TEX2D_ARRAY_SRV1
D3D11_TEX2D_ARRAY_UAV1
D3D11_TEX2D_RTV1
D3D11_TEX2D_SRV1
D3D11_TEX2D_UAV1
D3D11_TEXTURE2D_DESC1
D3D11_TEXTURE3D_DESC1
D3D11_UNORDERED_ACCESS_VIEW_DESC1
Structures