- Flush1
void Flush1(D3D11_CONTEXT_TYPE ContextType, HANDLE hEvent)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetHardwareProtectionState
void GetHardwareProtectionState(bool* pHwProtectionEnable)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- SetHardwareProtectionState
void SetHardwareProtectionState(bool HwProtectionEnable)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.