- CreateDeferredContext3
HRESULT CreateDeferredContext3(uint ContextFlags, ID3D11DeviceContext3* ppDeferredContext)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- CreateQuery1
HRESULT CreateQuery1(D3D11_QUERY_DESC1* pQueryDesc1, ID3D11Query1* ppQuery1)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- CreateRasterizerState2
HRESULT CreateRasterizerState2(D3D11_RASTERIZER_DESC2* pRasterizerDesc, ID3D11RasterizerState2* ppRasterizerState)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- CreateRenderTargetView1
HRESULT CreateRenderTargetView1(ID3D11Resource pResource, D3D11_RENDER_TARGET_VIEW_DESC1* pDesc1, ID3D11RenderTargetView1* ppRTView1)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- CreateShaderResourceView1
HRESULT CreateShaderResourceView1(ID3D11Resource pResource, D3D11_SHADER_RESOURCE_VIEW_DESC1* pDesc1, ID3D11ShaderResourceView1* ppSRView1)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- CreateTexture2D1
HRESULT CreateTexture2D1(D3D11_TEXTURE2D_DESC1* pDesc1, D3D11_SUBRESOURCE_DATA* pInitialData, ID3D11Texture2D1* ppTexture2D)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- CreateTexture3D1
HRESULT CreateTexture3D1(D3D11_TEXTURE3D_DESC1* pDesc1, D3D11_SUBRESOURCE_DATA* pInitialData, ID3D11Texture3D1* ppTexture3D)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- CreateUnorderedAccessView1
HRESULT CreateUnorderedAccessView1(ID3D11Resource pResource, D3D11_UNORDERED_ACCESS_VIEW_DESC1* pDesc1, ID3D11UnorderedAccessView1* ppUAView1)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetImmediateContext3
void GetImmediateContext3(ID3D11DeviceContext3* ppImmediateContext)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- ReadFromSubresource
void ReadFromSubresource(void* pDstData, uint DstRowPitch, uint DstDepthPitch, ID3D11Resource* pSrcResource, uint SrcSubresource, D3D11_BOX* pSrcBox)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- WriteToSubresource
void WriteToSubresource(ID3D11Resource* pDstResource, uint DstSubresource, D3D11_BOX* pDstBox, void* pSrcData, uint SrcRowPitch, uint SrcDepthPitch)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.