ID3D12Device2

Undocumented in source.

Members

Functions

CreatePipelineState
HRESULT CreatePipelineState(D3D12_PIPELINE_STATE_STREAM_DESC* pDesc, REFIID riid, void** ppPipelineState)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

Inherited Members

From ID3D12Device1

CreatePipelineLibrary
HRESULT CreatePipelineLibrary(void* pLibraryBlob, size_t BlobLength, REFIID riid, void** ppPipelineLibrary)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetEventOnMultipleFenceCompletion
HRESULT SetEventOnMultipleFenceCompletion(const(ID3D12Fence)* ppFences, ulong* pFenceValues, uint NumFences, D3D12_MULTIPLE_FENCE_WAIT_FLAGS Flags, HANDLE hEvent)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetResidencyPriority
HRESULT SetResidencyPriority(uint NumObjects, const(ID3D12Pageable)* ppObjects, D3D12_RESIDENCY_PRIORITY* pPriorities)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

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