ID3D12Resource

Undocumented in source.

Members

Functions

GetDesc
D3D12_RESOURCE_DESC GetDesc()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetGPUVirtualAddress
D3D12_GPU_VIRTUAL_ADDRESS GetGPUVirtualAddress()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetHeapProperties
HRESULT GetHeapProperties(D3D12_HEAP_PROPERTIES* pHeapProperties, D3D12_HEAP_FLAGS* pHeapFlags)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
Map
HRESULT Map(uint Subresource, D3D12_RANGE* pReadRange, void** ppData)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
ReadFromSubresource
HRESULT ReadFromSubresource(void* pDstData, uint DstRowPitch, uint DstDepthPitch, uint SrcSubresource, D3D12_BOX* pSrcBox)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
Unmap
void Unmap(uint Subresource, D3D12_RANGE* pWrittenRange)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
WriteToSubresource
HRESULT WriteToSubresource(uint DstSubresource, D3D12_BOX* pDstBox, void* pSrcData, uint SrcRowPitch, uint SrcDepthPitch)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

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