- CreatePipelineLibrary
HRESULT CreatePipelineLibrary(void* pLibraryBlob, size_t BlobLength, REFIID riid, void** ppPipelineLibrary)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- SetEventOnMultipleFenceCompletion
HRESULT SetEventOnMultipleFenceCompletion(const(ID3D12Fence)* ppFences, ulong* pFenceValues, uint NumFences, D3D12_MULTIPLE_FENCE_WAIT_FLAGS Flags, HANDLE hEvent)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- SetResidencyPriority
HRESULT SetResidencyPriority(uint NumObjects, const(ID3D12Pageable)* ppObjects, D3D12_RESIDENCY_PRIORITY* pPriorities)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.