- EnqueueMakeResident
HRESULT EnqueueMakeResident(D3D12_RESIDENCY_FLAGS Flags, uint NumObjects, const(ID3D12Pageable)* ppObjects, ID3D12Fence pFenceToSignal, ulong FenceValueToSignal)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- OpenExistingHeapFromAddress
HRESULT OpenExistingHeapFromAddress(void* pAddress, REFIID riid, void** ppvHeap)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- OpenExistingHeapFromFileMapping
HRESULT OpenExistingHeapFromFileMapping(HANDLE hFileMapping, REFIID riid, void** ppvHeap)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.