ID3D12Device3

Undocumented in source.

Members

Functions

EnqueueMakeResident
HRESULT EnqueueMakeResident(D3D12_RESIDENCY_FLAGS Flags, uint NumObjects, const(ID3D12Pageable)* ppObjects, ID3D12Fence pFenceToSignal, ulong FenceValueToSignal)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
OpenExistingHeapFromAddress
HRESULT OpenExistingHeapFromAddress(void* pAddress, REFIID riid, void** ppvHeap)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
OpenExistingHeapFromFileMapping
HRESULT OpenExistingHeapFromFileMapping(HANDLE hFileMapping, REFIID riid, void** ppvHeap)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

Inherited Members

From ID3D12Device2

CreatePipelineState
HRESULT CreatePipelineState(D3D12_PIPELINE_STATE_STREAM_DESC* pDesc, REFIID riid, void** ppPipelineState)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

Meta