ID3D12GraphicsCommandList4

Undocumented in source.

Members

Functions

BeginRenderPass
void BeginRenderPass(uint NumRenderTargets, D3D12_RENDER_PASS_RENDER_TARGET_DESC* pRenderTargets, D3D12_RENDER_PASS_DEPTH_STENCIL_DESC* pDepthStencil, D3D12_RENDER_PASS_FLAGS Flags)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
BuildRaytracingAccelerationStructure
void BuildRaytracingAccelerationStructure(D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC* pDesc, uint NumPostbuildInfoDescs, D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC* pPostbuildInfoDescs)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
CopyRaytracingAccelerationStructure
void CopyRaytracingAccelerationStructure(D3D12_GPU_VIRTUAL_ADDRESS DestAccelerationStructureData, D3D12_GPU_VIRTUAL_ADDRESS SourceAccelerationStructureData, D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE Mode)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
DispatchRays
void DispatchRays(D3D12_DISPATCH_RAYS_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
EmitRaytracingAccelerationStructurePostbuildInfo
void EmitRaytracingAccelerationStructurePostbuildInfo(D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC* pDesc, uint NumSourceAccelerationStructures, D3D12_GPU_VIRTUAL_ADDRESS* pSourceAccelerationStructureData)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
EndRenderPass
void EndRenderPass()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
ExecuteMetaCommand
void ExecuteMetaCommand(ID3D12MetaCommand pMetaCommand, void* pExecutionParametersData, size_t ExecutionParametersDataSizeInBytes)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
InitializeMetaCommand
void InitializeMetaCommand(ID3D12MetaCommand pMetaCommand, void* pInitializationParametersData, size_t InitializationParametersDataSizeInBytes)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetPipelineState1
void SetPipelineState1(ID3D12StateObject pStateObject)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

Inherited Members

From ID3D12GraphicsCommandList3

SetProtectedResourceSession
void SetProtectedResourceSession(ID3D12ProtectedResourceSession pProtectedResourceSession)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

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